3D Modeling and Rendering Software for Design Visualization, Games, and Animation

Create and render striking scenes with integrated Arnold renderer

3ds Max works with most major renderers to create high-end scenes and stunning visuals for design visualization and more. Experience interactive rendering from the interface, for accurate and detailed previews while you work.

Take full artistic control with professional-quality 3D models

Create massive worlds in games, stunning scenes for design visualization, and engaging virtual reality experiences. Use 3ds Max® toolsets to shape and define detailed environments, objects, and characters. Model any person, place, or thing.

Scale your workflow with automated processes in 3ds Max 

3ds Max supports the needs of tight deadlines—so you spend more time being creative.

  • Use 3ds Max as a compute engine to scale content production
  • Extend built-in workflows with accessible APIs
  • Accelerate manual steps to boost productivity


3D Modeling, Texturing, and Effects

Spline Workflows

Create and animate geometry in several intuitive ways with new and enhanced spline tools.

Open Shading Language Support

Create OSL maps in the material editor from simple math nodes to procedural textures.

Blended Box Map

Morph visible seams by simplifying the process of blending projected texture maps.

3D Animation and Dynamics

3ds Max Fluids

Create realistic liquid behaviors directly in 3ds Max.


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Motion Paths

Manipulate animations directly in the viewport and get direct feedback when making adjustments in your scene.

Character Animation and Rigging Tools

Create procedural animation and character rigging with CAT, biped, and crowd animation tools.

3D Rendering

Improved Viewport Quality

As part of our OSL integration, you can display procedural maps created with OSL at 1:1 quality using Nitrous viewport.

Arnold for 3ds Max

The MAXtoA plug-in is integrated into 3ds Max, giving you access to Arnold’s latest features.

Physical Camera

Simulate real-life camera settings such as shutter speed, aperture, depth of field, exposure, and other options.